Creating virtual digital replicas from real-world data unlocks significant
potential across domains like gaming and robotics. In this paper, we present
DRAWER, a novel framework that converts a video of a static indoor scene into a
photorealistic and interactive digital environment. Our approach centers on two
main contributions: (i) a reconstruction module based on a dual scene
representation that reconstructs the scene with fine-grained geometric details,
E (ii) an articulation module that identifies articulation types and hinge
positions, reconstructs simulatable shapes and appearances and integrates them
into the scene. The resulting virtual environment is photorealistic,
interactive, and runs in real time, with compatibility for game engines and
robotic simulation platforms. We demonstrate the potential of DRAWER by using
it to automatically create an interactive game in Unreal Engine and to enable
real-to-sim-to-real transfer for robotics applications.
Questo articolo esplora i giri e le loro implicazioni.
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2504.15278v2